I should have taken a bet on this!
Jan. 28th, 2012 04:36 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Readers of my LJ may recall my LLM project on the intellectual property implications of cheap 3D printing, which I turned into a paper for SCRIPTed along with RepRep inventor Adrian Bowyer.
One of my predictions for the sort of item that might be attractive to print at home was as follows:
Craft and Hobby Items. Craft hobbies often require plastic moulds; as with appliance spares, these are often expensive but could be produced with a 3D printer. A 3D printer could equally produce items directly, such as model figures for war-gaming or specialist add-on parts for model-making.
with a footnote to the comment about model figures:
19: 32mm model figures from Games Workshop £2 - £10 (uk.games-workshop.com (accessed 25 March 2010)).
Well, it seems that not only did I make a predictive hit, but I scored a bulls-eye!
The Guardian: Pirate Bay irks Games Workshop by sharing 3D plans for its designs
The community recently had its first run-in with copyright law when tabletop battle games company Games Workshop issued DMCA takedown notices against Thingiverse, a site where "makers" share designs.
Games Workshop spokesman Kyle Workman said: "We are very protective of our intellectual property, and our legal team investigates each issue on a case-by-case basis."
Why did I pick GW? Because having seen their Warhammmer figures, they were the most obvious example to me of something that could be reproduced in a 3D printer (solid, no moving parts, supplied unpainted) and which were expensive enought that it might be attractive to print them if you already had a printer. On that, the Guardian article rather misses the point; if you already have a 3D printer, or access to one, then the effective cost is just that of the raw material, i.e. plastic feedstock.
One of my predictions for the sort of item that might be attractive to print at home was as follows:
Craft and Hobby Items. Craft hobbies often require plastic moulds; as with appliance spares, these are often expensive but could be produced with a 3D printer. A 3D printer could equally produce items directly, such as model figures for war-gaming or specialist add-on parts for model-making.
with a footnote to the comment about model figures:
19: 32mm model figures from Games Workshop £2 - £10 (uk.games-workshop.com (accessed 25 March 2010)).
Well, it seems that not only did I make a predictive hit, but I scored a bulls-eye!
The Guardian: Pirate Bay irks Games Workshop by sharing 3D plans for its designs
The community recently had its first run-in with copyright law when tabletop battle games company Games Workshop issued DMCA takedown notices against Thingiverse, a site where "makers" share designs.
Games Workshop spokesman Kyle Workman said: "We are very protective of our intellectual property, and our legal team investigates each issue on a case-by-case basis."
Why did I pick GW? Because having seen their Warhammmer figures, they were the most obvious example to me of something that could be reproduced in a 3D printer (solid, no moving parts, supplied unpainted) and which were expensive enought that it might be attractive to print them if you already had a printer. On that, the Guardian article rather misses the point; if you already have a 3D printer, or access to one, then the effective cost is just that of the raw material, i.e. plastic feedstock.
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Date: 2012-01-28 05:50 pm (UTC)no subject
Date: 2012-01-28 05:50 pm (UTC)Give it a couple of years for them to drop in price, and a killer app to appear, and then things will change.
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Date: 2012-01-28 06:07 pm (UTC)no subject
Date: 2012-01-28 10:40 pm (UTC)no subject
Date: 2012-01-28 07:52 pm (UTC)no subject
Date: 2012-01-29 01:30 pm (UTC)no subject
Date: 2012-01-29 03:00 pm (UTC)(RepRap kits now down to L400, BTW; see e.g. http://reprappro.com/Huxley . Of course that's L400 plus a lot of time and effort...)
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Date: 2012-01-29 03:16 pm (UTC)It's like having a printer - I have one because my fiancee is doing a PhD and needs to print off the occasional dead tree to scrawl all over, but otherwise I print off things so infrequently that I'd find it hard to justify it to myself as anything more than a toy.
Sorry for any confusion.
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Date: 2012-01-29 03:39 pm (UTC)no subject
Date: 2012-01-29 03:41 pm (UTC)no subject
Date: 2012-01-28 06:07 pm (UTC)My guess is Star Fleet Battles miniatures next.
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Date: 2012-01-28 08:23 pm (UTC)no subject
Date: 2012-01-28 11:18 pm (UTC)This isn't going to get you any tanks for another few years; though maybe some enthusiastic toymaker between 1903 and 1911 made a Land Ironclad.
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Date: 2012-01-28 06:20 pm (UTC)no subject
Date: 2012-01-28 10:38 pm (UTC)no subject
Date: 2012-01-28 11:06 pm (UTC)http://www.thingiverse.com/thing:5183
is the subject of a DMCA takedown.
http://www.thingiverse.com/derivative:18700 seems to be a repost of something which was also the subject of a DMCA takedown.
Those don't look like scans to me, I wonder whether the initial concern is the use of the (trademarked: see huge list of trademarks at http://www.games-workshop.com/gws/content/article.jsp?catId=&categoryId=§ion=&pIndex=6&aId=3900002&start=7&multiPageMode=true) names.
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Date: 2012-01-28 07:53 pm (UTC)The *next* problem is laser 3d scanning of the lead figurines, plus 3d printers. That's seamless, and the results would only be distinguishable from the low-cost plastic figurines by virtue of their better quality. After the firat coat of paint, it'd be indetectable.
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Date: 2012-01-28 10:45 pm (UTC)(I've done a little more artificial research substitute, the things which have been taken down were labelled with titles almost entirely made up of Games Workshop trademarks)
I'm not quite sure how good casual 3D scanning is nowadays; I have a feeling it's very good, because cellphones have nice bright screens right next to the camera so you can do very competent structured-illumination. Whilst the principal-components calculations for matching up chunks of point cloud are a bit fiddly, there appear to be decent GPL implementations, and you've got pretty decent six-axis positioning of the cellphone by accelerometer and gyroscope to start the computation from.
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Date: 2012-01-29 12:58 pm (UTC)Presumably this all ends up in a court case where teenage boys have to be recruited as expert witnesses to give opinions as to whether a particular model tank looks more like a Warhammer vehicle, Gundam something, Mother, or something from Starship Troopers. They they're asked to comment on whether any of the Starship Troopers films bear more relation to Heinlein or to Firefly, and the courtroom implodes in an ontological paradox.
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Date: 2012-01-29 08:39 pm (UTC)For a 3D object, there are four forms of IP that might be relevant:
- Copyright, as a sculpture
- Copyright, as a work of artistic craftsmanship
- Registered design right
- Unregistered design right
I go into more detail in these in my paper, but in short I have little doubt that GW figures and models are at the minimum protected by unregistered design right. However, since it seems clear that one does not infringe UDR by replicating an item for personal use, this would not stop someone from using a 3D printer to replicate the items. Selling the results via eBay would be another matter, and there is the interesting question of whether making a 3D design file available would an unlawful act. As for registered designs, a search via UKIPO indicates that GW own three, but they are all for gaming equipment rather than W40K products. (Since it costs to register designs and there would be a plethora of items to register this doesn't suprise me.)
If the GW items are protected by copyright though, then there is no personal use exemption and any copying would be an infringement. So what category of copyright might apply? In Lucasfilm v Ainsworth Mr Justice Mann held that a WAC is what it says it is: an item of craftsmanship created with artistic purposes in mind. I do not think anyone could really suggest that a W40K figure or model had been created in such a manner, so we are left with the question of whether such items would be sculptures.
Here the case law is less clear. In Lucasfilm the judge held that an Imperial Stormtrooper helmet was not a sculpture because it had not been created with its aesthetic purpose in mind. It was a prop, and whilst it had doubtless been scultped so as to convey a particular impression, that was an aspect of it being a prop, not the reason for which it had been created. In a similar vein, he held that toy stormtroopers had been created for the purposes of play, not for artistic admiration.
However, we have to take this alongside the 1902 case of Britain v Hanks, in which it was held that toy soldiers - which sound, by description, awfully like wargaming miniatures - were, under the law as it pertained at the time, just within the definition of a sculpture. This was noted and accepted by Mann J, and not quibbled with by the Court of Appeal or Supreme Court, so Lucasfilm does not overrule it. I can thus see that wargaming figures could be argued to be sculptures to a greater extent than figures which are sold as play toys. As you say, any dispute on this could well end up with expert witness evidence!
Mind you, there's another point. If the space marines existed as 2D artwork before GW ever made figurines of them then it may well be that any new 3D copy is an infringement in the original artistic copyright (as per a case about Popeye models infringing the copyright in the original cartoons.) To make matters even more complex though, where an artwork has been mass-produced by applying it in to a product (i.e. not just as a print or illustration) then its copyright is cut to 25 years. When did illustrations of space marines first appear in GW's publications?
If this point ever did come to court, it could raise a whole slew of interesting issues; even after several years of litigation reaching the Supreme Court, Lucasfilm v Ainsworth is not necessarily the last word on the issue! Of course, I rather doubt that anyone making 3D copies of GW space marines is in a position to fight a major lawsuit; what was unusual in Lucasfilm was that Mr Ainsworth had made enough money from selling Stormtrooper armour sets to fight the case all the way.
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Date: 2012-01-30 01:37 am (UTC)GW's medium-term commercial goal here is to avoid the market for their own WH miniatures being reduced. I can see many ways in which they can crack down on "piracy" whether of the IP embodied in their designs, or in their trademarks. However I can also see just as many ways to make playable figures that have no infringement of either. So how does GW preserve its market, when anyone with a moderate amount of design time and printer access can make their own without needing to infringe?
It would indeed seem that in the long-term, GW et al have to look at being designers more than casters, and to find a business model that can survive whilst licensing designs for home printing, not merely relying on the profit from the hardware delivery side.
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Date: 2012-01-30 01:41 am (UTC)no subject
Date: 2012-01-28 08:26 pm (UTC)no subject
Date: 2012-01-29 08:39 pm (UTC)