Amazing what you turn up when doing research on informal currency systems for an essay on virtual world money.
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Date: 2007-12-19 11:54 am (UTC)no subject
Date: 2007-12-19 11:57 am (UTC)no subject
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Date: 2007-12-19 01:18 pm (UTC)"The economies in the real world are designed to grow and progress toward an improved standard of living so that eventually you don't have to slay dragons for food -- you go to a supermarket and get dragon burgers.
"We don't want people to get to a point where they just go out for dragon burgers," he said. "That would not make for an interesting game."
It's an interesting point; one of the advantes of currencies over barter systems is that they increase liquidity and allow wealth to be stored and exhanged, but this can undermine the whole point of a game that is meant to simulate a primitive economy.
The other story is referred to here - unfortunately the original article doesn't seem to be on open access - and recounts an economists experience of how a baby-sitting circle suffered in microcosm from such real-world economic problems as recession. It's a very useful insight into the kind of problems that microeconomies can suffer from, especially when their 'money' is convertible with real-word currency.
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Date: 2007-12-19 02:19 pm (UTC)no subject
Date: 2007-12-19 02:38 pm (UTC)I predict a riot, sorry A:)
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Date: 2007-12-19 02:39 pm (UTC)no subject
Date: 2007-12-19 08:14 pm (UTC)