Sep. 14th, 2002

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An article on creating the computer game Half-Life, with some interesting observations on managing a creative project with a team of the sort of people who aren't easy to manage.

MC
major_clanger: Clangers (Royal Mail stamp) (Default)
...include going in to what has been billed as Scariest Movie Of The Year, and coming out barely unable to supress your mirth.

Oh dear. Signs tried so hard. Too hard at times, but we could forgive that. And then the last ten minutes of the film came up.

Oh dear. Oh dear, oh dear, oh dear.

Spoilers Ahoy )

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Simon Bradshaw

January 2022

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