I could easily lose myself in the four commentaries on the extended FotR :-)
What I don't really understand, is why `interactive and challenging' usually seems to translate into `simulated killing'. I can see the need for competition, I just don't see why one has to literally beat (pound, pulp, trash, mash) the competition... This sort of relates back to a conversation that I was having with purplecthulhu this morning... about disbelieving Evil, and the sickening ordinariness of most `evil' people. But I think too much...
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What I don't really understand, is why `interactive and challenging' usually seems to translate into `simulated killing'. I can see the need for competition, I just don't see why one has to literally beat (pound, pulp, trash, mash) the competition... This sort of relates back to a conversation that I was having with